Setting up a project
Prerequisite software:
Git
A C# code editor
Visual Studio (free, recommended for new modders)
Rider (paid, more useful features)
Visual Studio Code (free, very lightweight)
Prerequisite knowledge:
C# programming with Unity
Basic git usage
How to set up a new mod:
Clone the example mod with git (from the command prompt):
git clonehttps://github.com/sbcomputertech/SpiderHeck.ExampleMod.gitCopy
MyScriptAssembly.dllfrom<game folder>/SpiderHeckApp_Data/Managedto<mod folder>/ReferencesOpen the solution up in your editor of choice
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