Setting up a project
Prerequisite software:
Git
A C# code editor
Visual Studio (free, recommended for new modders)
Rider (paid, more useful features)
Visual Studio Code (free, very lightweight)
Prerequisite knowledge:
C# programming with Unity
Basic git usage
How to set up a new mod:
Clone the example mod with git (from the command prompt):
git clone
https://github.com/sbcomputertech/SpiderHeck.ExampleMod.git
Copy
MyScriptAssembly.dll
from<game folder>/SpiderHeckApp_Data/Managed
to<mod folder>/References
Open the solution up in your editor of choice
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