Setting up a project

Prerequisite software:

  • Git

  • A C# code editor

    • Visual Studio (free, recommended for new modders)

    • Rider (paid, more useful features)

    • Visual Studio Code (free, very lightweight)

Prerequisite knowledge:

  • C# programming with Unity

  • Basic git usage

How to set up a new mod:

  1. Clone the example mod with git (from the command prompt): git clone https://github.com/sbcomputertech/SpiderHeck.ExampleMod.git

  2. Copy MyScriptAssembly.dll from <game folder>/SpiderHeckApp_Data/Managed to <mod folder>/References

  3. Open the solution up in your editor of choice

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